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C/C++ Source or Header  |  2003-02-27  |  555b  |  15 lines

  1. #ifndef _ORELIEF_H_
  2. #define _ORELIEF_H_
  3.  
  4. enum
  5. {
  6.     PRIM_RELIEF_LEN                        = 1260, // VECTOR     - Relief Size [>=0.0]
  7.     PRIM_RELIEF_SUBW                    = 1261, // LONG     - Width Segments [>0]
  8.     PRIM_RELIEF_SUBH                    = 1262, // LONG     - Height Segments [>0]
  9.     PRIM_RELIEF_TEXTURE                = 1263, // STRING     - Texture Name
  10.     PRIM_RELIEF_SPHERICAL            = 1264, // BOOL         - Generate Spherical Shape
  11.     PRIM_RELIEF_BLEVEL                = 1265, // REAL     - Pbottom Level (Sea) [>=0.0; <=1.0]
  12.     PRIM_RELIEF_TLEVEL                = 1266 // REAL     - Ptop Level (Plateau) [>=0.0; <=1.0]
  13. };
  14.  
  15. #endif